Posted on April 23, 2009 at 9:34pm
In the marketing of my own games, TriBond and Blurt, I've often said that if you record a piece of music that sells a million copies, you're awarded with a platinum album and promoted on the cover of Rolling Stone.
If you write a book that sells a million copies you become a "New York Times Best-selling Author"
and you're promoted in that prestigious newspaper. Yet, if you design a game that sells 10, 20, 50, or a 100 million copies, you are unknown outside of toy nation. Alfred… Continue